Interprocess Communication
INTERPROCESS COMMUNICATION (IPC) — BRIEF OUTLINE
Interprocess Communication (IPC) refers to mechanisms that allow processes to exchange data and coordinate their execution. In Linux/UNIX systems, several IPC mechanisms exist, each suited for different communication needs.
The three most commonly used IPC mechanisms are:
1. Pipes
Overview
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Pipes provide a unidirectional communication channel between related processes, typically a parent and child.
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Data flows in a first-in-first-out (FIFO) manner, similar to a queue.
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Implemented using the
pipe()system call. -
Acts like an in-memory file used for communication.
Characteristics
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Half-duplex: data flows in only one direction.
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Requires a parent-child relation (for unnamed pipes).
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Uses file descriptors:
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fd[0]→ read end -
fd[1]→ write end
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Use Cases
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Simple data transfer between parent and child processes.
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Passing small amounts of data such as computation results.
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Shell pipelines (
ls | grep txt).
2. Message Queues
Overview
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Message queues allow processes to exchange structured messages.
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Data is stored in the queue until the receiving process reads it.
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Identified using a key via
msgget(),msgsnd(), andmsgrcv().
Characteristics
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Support for asynchronous communication (receiver does not need to wait).
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Multiple processes can read/write messages.
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Messages are grouped by message type, allowing selective retrieval.
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Kernel manages the queue memory.
Advantages
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Allows communication between unrelated processes.
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Supports prioritization via message types.
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Suitable for larger and structured data.
Use Cases
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Server-client communication.
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Logging systems.
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Multi-process applications requiring asynchronous messaging.
3. Shared Memory
Overview
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Shared memory allows multiple processes to access the same memory region.
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Fastest IPC mechanism because data is not copied between processes.
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Created using
shmget(), attached usingshmat(), and detached withshmdt().
Characteristics
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Provides bidirectional communication.
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Requires synchronization mechanisms (semaphores, mutexes) to prevent race conditions.
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Efficient for large data transfers.
Advantages
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Maximum speed — processes read/write directly in memory.
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Ideal for real-time data exchange.
Limitations
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No built-in synchronization—must use semaphores to avoid concurrent access issues.
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Memory region persists until explicitly removed.
Use Cases
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Large data sharing between multiple processes.
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Producer–consumer implementations.
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Shared buffers in high-performance applications.
Comparison Summary
| Feature | Pipes | Message Queues | Shared Memory |
|---|---|---|---|
| Direction | Unidirectional | Bidirectional | Bidirectional |
| Relation needed | Related (unnamed pipe) | Unrelated possible | Unrelated possible |
| Data Style | Stream of bytes | Structured messages | Raw memory |
| Speed | Medium | Slow–Medium | Fastest |
| Synchronization | Not required | Not required | Required |
| Capacity | Limited | Moderately large | Very large |
Summary
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Pipes → simple, parent-child, stream-based communication.
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Message Queues → asynchronous, structured messages, suitable for multi-process systems.
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Shared Memory → fastest IPC, used for large data, but needs synchronization.
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